parc.land is an experimental canvas for visual thinking

A project exploring interactive diagramming in the browser. Built with websim and exported as a standalone app.

The canvas provides spatial arrangement of ideas—an alternative to linear text. Includes mobile debugging via Eruda integration and hierarchical navigation for drilling through nested structures.

Tech: TypeScript, Vite, with backends on val.town.

Live: parc.land Source: github.com/christopherdebeer/parcland

See also: dygram, simcap